Jungle Clear

Jarvan Full Clear Guide – 2:37 Blue Start

5:00 June 8, 2026

Blue Buff

Gromp

Wolves

Raptors

Red Buff

Krugs

Smite Uses: 1
Finish time: 2:37
Difficulty: Easy
Season: 16
Patch: 26.7

How fast is Jarvan IVs full clear?

Jarvan  IV Jarvan IVs clear is relatively fast, considering most meta junglers like Xin  Zhao Xin Zhao, Wukong Wukong, Naafiri Naafiri have slower clears. And that's why this clear can be used to our advantage, allowing us to be first on a certain play, having enough time to fullclear, gank a lane without losing the Scuttle  Crab Scuttle Crab. Or even basing, buying two Long  Sword Long Swords and matching the second Scuttle  Crab Scuttle Crab.

Which Runes are the best for Jarvan IV?

This is where I see a lot of different opinions regarding Jarvan  IV Jarvan IV. Mine is that going double Adaptive  Force Adaptive Force is not only faster, but infinitely better, in todays meta the champion is played in a more assassin oriented style and his Dragon  Strike Dragon Strike and Cataclysm Cataclysm have insanely good AD scalings, while he has an attack speed steroid in his Demacian  Standard Demacian Standard, thus I think choosing Adaptive  Force Adaptive Force over Attack  Speed Attack Speed makes much more sense. In the third row, we will get Health  Scaling Health Scaling, as the clear is healthy and fast enough that we don't have to trade off the scaling for flat health. 

Now regarding other runes, most people play Jarvan  IV Jarvan IV with Conqueror Conqueror, and in that setup they chose to have Legend:  Alacrity Legend: Alacrity, which I personally don't like on Jarvan  IV Jarvan IV and not because its a bad rune, but because Legend:  Haste Legend: Haste suits Jarvan  IV Jarvan IV more. He LOVES Ability Haste, allowing yourself to flag and drag over and over again in a teamfight is just too valuable to miss up on and that's why my recommendation is to go Legend:  Haste Legend: Haste if you decide on running Conqueror Conqueror. If you want to play him in an even more assassin style, which I'd say is the best way to play Jarvan  IV Jarvan IV at the moment, check out my Jarvan  IV Jarvan IV build guide where I explain my Electrocute Electrocute set up!

What spell is best to start?

Starting Demacian  Standard Demacian Standard is a no-brainer, it has two big advantages compared to Dragon  Strike Dragon Strike, first one is the bonus attack speed upon casting it, and the second one is that you can throw it on another camp, make it run towards you while you're doing a camp and effectively save time that way. On level 2, we will take Dragon  Strike Dragon Strike as expected. Now on level 3 is where the opinions start dividing again. Putting another point in Dragon  Strike Dragon Strike is a bit faster, but barely. Last season it did end up being about 3s faster, but in this season its barely 1 or 2s because the damage increase ins't big enough to save you multiple auto attacks on camps. And with that low of a difference, it makes no sense to trade off 200-250 health that your Golden  Aegis Golden Aegis saves you. 

The only scenario where putting another point in Dragon  Strike Dragon Strike would be fine is if you are planning on basing 100% after your full clear and you know that the enemy jungler can't invade you on Red  Buff Red Buff. If there is even a slight chance of you getting invaded, I still think getting a point in Golden  Aegis Golden Aegis is valuable because you will be healthier and your dueling will be much better.

Should I do Krugs before Red Buff?

Doing Krugs Krugs before Red  Buff Red Buff is more efficient, and I do think on Jarvan  IV Jarvan IV it maters quite a bit, but keep in mind that this champion can find very good angles for ganks and wins a lot of 1v1s on level 4 if he jumps on the enemy out of fog. So only skip Red  Buff Red Buff, and do Krugs Krugs first if you are 100% certain there will be no fighting or you plan to pivot to the other Scuttle  Crab Scuttle Crab.

Why aren't you using two smites?

The clear itself is fast enough so that most of the games you don't need to use the second Smite Smite, but if you see a gank opportunity or if the enemy jungler is late on his clear and you can invade him while he's doing a camp - make sure to take that angle and smite your Red  Buff Red Buff and finish the clear faster!

Important mechanics & Tips:

  • Throwing Demacian  Standard Demacian Standard onto the Raptors Raptors wall, will extend the range and drop it onto the big raptor as long as its atleast 1 pixel closer to that side of the wall similiar to how Flash Flash works.
  • Jarvan  IV Jarvan IVs Golden  Aegis Golden Aegis has a long shield duration, which means you can use it as you're walking up to camp, to put it on cooldown earlier and this way saving more total health while clearing the jungle.
  • Martial  Cadence Martial Cadence deals bonus % current health damage so make sure you don't early Smite Smite Blue  Buff Blue Buff, and do it only after procing your last passive onto it.
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